Step 1: Select any existing , full stage texture. Eg: Wiggo's Bragging Rights arena will be used here.
<small>Full Arena: Arena design consisting of the usual arena layout i.e., the titantron part, the entrance part and the platform part. </small>
Step 2: Create another layer from "Layers" menu and selecting "Add New Layer" Option. Or If you have the "Layers" tool open, select the New Layer icon. After adding the new layer, mark out the titantron, entrance and platform portion of the stage. As shown below:
Step 3: Remove the original arena from the previous layer, i.e. "Background" titled layer. That will give you the outline of the Tron, ENtrance and Platform which you highlighted on another Layer, "Layer 1" from the Stage. The outlines will look like this:
Step 4: Suppose you want to create a RAW arena. So you will need resources for each part. Whether it be custom or original. So hop on Google and start searching for what you'll need, such as RAW minitron, which can be possibly found on YouTube, Curvetrons can be found from those Youtube users who created a RAW stage. You need to ask their permissions first. As per me, They have approved me for using the parts from their stages. As per the big LED Side Tron, Search Google for RAW minitron, scroll down a little, you may see a pic that looks similar to the side Screen, so use that.
PS: For taking stuffs out of YouTube arenas, the best effect you will get is by going Full Screen and choosing the highest pixel rate (most of them are 720p or 1028p)...This is how clear it looks:
Take Screenshots, save it to your pc, and then proceed:
Step 5: Carefully assemble the parts , each having different layers:
Step 6: After you have done all parts except the side tron, make changes to the rest WITHOUT merging the layers.
I. You can use Glow option to highlight and illuminate the stage more
II. You can use Sharpen effect for making your arena filled with quality
III. Make another layer, put it at the last of the list and color it black which will eventually make the background black in color, giving a clear clue of what your arena will look in the game:
Step 7: Create another layer to put up the side tron. Add Glow and all sorts of effects and adjustments
Step 8: Finally merge all the layers. After that. select the titantron area and press delete. Same with Entrance and Platform area.
Step 9: Do any last minute changes. Once you're done, use XPKgui/Port to import the arena texture.
P.S.: I missed out the WWE Statue while writing the Tutorial

.....but you can make your own statue, you have to draw a triangle and a straight vertical line and create another layer and add the WWE logo. Color the triangle part with any texture and use "Metallic" effect in the effects tab. merge both and use Glow several times.