yobj news - HARDX36 - 07-24-2014
it can be also because hctp models only gave 4 bones for the mouth and svr models have 8-9 bones we can try to import all the 8-9 bones
yobj news - ryokudou - 07-24-2014
why when i do it the model is dissapear?
yobj news - ERI619 - 07-24-2014
It happened to me as well,it is because we added data at a wrong place.
yobj news - ryokudou - 07-24-2014
this is fixed lesnar texture in case you need it for easier preview :hi
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yobj news - HARDX36 - 07-24-2014
i'll try to import all the bones and tell you what happen
yobj news - dadydodo - 07-24-2014
HARDX36 I want to import some bones too just tell me how
yobj news - HARDX36 - 07-24-2014
dadydodo open the yobj on a hex editor do a search for "root" everything next to that are the bones, each bone is 50 bytes long starting from its name you'll see names like yubi, huchi,momo,etc, use google to translate them cause they are in japanese that way you can know what is each bone, so the importing is only replace the bones with others bones
yobj news - dadydodo - 07-25-2014
I did what you said HARDX36 but sorry what's we modifying exactly in japan-ease I am sick of this translation & want to get in to the work directly
yobj news - ryokudou - 07-25-2014
HARDX36 can you tell us which one were the mouth & leg?
yobj news - HARDX36 - 07-25-2014
the one i remember are
kuchi=mouth
momo=leg i guess
atama=head
yubi=finger
kami=hair
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