[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-09-2012
Three image entries A,B,C for each attire...
However, the A section looks like crap with the available images from other games so perhaps we should just delete all A images and only use B and C? That will free some up.
Another alternative would be to just use one A image for the main attire (don't even know if the other A ones are used anywhere), B is used at versus screen for each attire and C is used for each attire in story mode.
Anyone knows if the alternative A images are used at all?
The default guys have them, removing all these alternative entries would free up space.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-09-2012
A feature I've been thinking about is possibility to remove models and images from the arc index. Another optimization that could had been done in the future is cleaning up the pac files of old material (now they just grow).
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - waleedgaber.619 - 02-10-2012
As i've read on another thread , you are in the process of going next gen with the editor ? That's awesome man ! Hopefully it happens
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-10-2012
Perhaps going next gen... That's the key word, perhaps...
I did however take some minor steps towards that or a 2011 conversion today when I made the editor functional even though not all files are present. That way I do not have to implement support for exactly everything just to get the editor up and running for other versions.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - 80las - 02-10-2012
nikethebike Wrote:{ Feb 9 2012, 04:04:14 PM } - A feature I've been thinking about is possibility to remove models and images from the arc index. Another optimization that could had been done in the future is cleaning up the pac files of old material (now they just grow). Removing from the arc will be most useful Nike, thanks a lot for your work!
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - AKI Man - 02-10-2012
80las Wrote:{ Feb 10 2012, 05:07:58 AM } - nikethebike Wrote:{ Feb 9 2012, 04:04:14 PM } - A feature I've been thinking about is possibility to remove models and images from the arc index. Another optimization that could had been done in the future is cleaning up the pac files of old material (now they just grow). Removing from the arc will be most useful Nike, thanks a lot for your work! Sentiment echoed!
Your da man Nike! I am glad to see you make strides into using this tool for SvR 2011, even though I will always prefer 2010 for the fact there are more moves in 2010.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-11-2012
Download the latest version 20 here: http://www.svr2010.rr.nu/svredit/svredit_v20.zip
Please try it and report bugs.
Version 20 has the following new features, among other things:- Cleaner GUI (credits go to mastadon)
- Quicker load times
- Import character selection images
- Import character images directly from the editor
- Import character selection images for all attires (not just first attire)
- Import will pad imported files to correct size automatically if they need it
- Bug fix to always have correct valid import offsets (hopefully)
- A configurable filter to remove not working moves from the moveset editor (a simple text file that can be edited by anyone and be shared here on the site)
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nadimmania - 02-11-2012
Great release nike :yes:
Finally there is an Import character selection images feature in your editor :yes:
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Napster - 02-11-2012
I can't believe. Thanks, Nike!
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - TDK - 02-11-2012
Great job! Just wanted to say thanks for version 20!! :toast:
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