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[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Printable Version +- Revolution Mall Forums (https://revolutionmall.co.uk/forum) +-- Forum: Modding Zone (https://revolutionmall.co.uk/forum/forumdisplay.php?fid=8) +--- Forum: SmackDown Series (https://revolutionmall.co.uk/forum/forumdisplay.php?fid=329) +---- Forum: WWE SmackDown Series (PS2) (https://revolutionmall.co.uk/forum/forumdisplay.php?fid=67) +----- Forum: Resources & Tutorials (https://revolutionmall.co.uk/forum/forumdisplay.php?fid=72) +----- Thread: [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR (/showthread.php?tid=1586) |
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Syth1 - 04-11-2012 Have a very important question. Am I able to ADD selection pics to my imported no model slots or must i replace over an existing image? And what is the space limit for the images? Example: I'm trying to add an image no model id 140. In the menu under the images collomn under no model 140 is blank. I go inti the import image menu and find that it says occupied slots:none. I tried to import an mtp2 image and it looks as if it loads but doesn't let me know if it was successful or not as it does when importing models. I also did the same over Jerry Lawler's image just to see if svredit reacted differently,but it seems the same.Doesn't let me know if the import was successful or not.Maybe you can fix this on your next release?BTW I still have to test in game to see if the images work or not. I'll get back to you as soon as I find out. I'm also gonna try it manually as well. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Tired - 04-12-2012 Yes you can. You don't always have to replace. The space limit in the arc file is the same. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Syth1 - 04-12-2012 Thanks. Just found out the hard way. :-! Okay. So far I've found that if you do not have enough arc space and you use the external batch program for imporing menu images, it will allow you to do so. But the game won't run because of the arc being maxed out. I tried this through the normal Svredit menu and I doesn't seem to work at all. Nike,was that somehing you purposely did so we don't go over arc limit or is that just a detail you forgot to work on? BTW Thanks again for all of the hard work! I've yet to try this on PsP. That gonna be next for me. I do hope you'll someday be able to make this work on 2011 and later for PS3/Xbox. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 04-14-2012 Yes I try to make it more and more n00b proof. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - TheDoctor - 04-14-2012 I was importing new attires for Cena a few min ago and noticed something, i know how the models are set up 01 02 04 But Cena's are like this 01 02 04 and 11 12 04 I know it's supposed to be 14, is there a reason it isn't & if i go ahead and import to "14" even tho it says "04" will it show in both attires in the special attire slot? I hope you can understand what i am talking about, been sick all day and not thinking clearly.
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[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Cue - 04-14-2012 WildForce67 Wrote:{ Apr 14 2012, 07:01:23 AM } - I was importing new attires for Cena a few min ago and noticed something, i know how the models are set upCena's first and second entrance attire in 2010 is locked. You can't change the model. It will always be the default black shirt one in the game. To use Cena's custom attire, you need to enable a new attire slot. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - TheDoctor - 04-17-2012 A couple of quick questions I could not get the editor import select pics thru the editor itself , but using cmd prompt it worked fine. But the select screen pics were streeeeeeeetccchhheeeddd like crazy (the vs screen and others were fine) I used 08 pics, because i thought i read somewhere awhile back the 06/07 pics were the only ones that did that. Is it possible to use the vs screen pics (B i think) as the one on the select screen itself & not be stretched? [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Tired - 04-17-2012 08 pics are very different from the rest in the series. Every selection menu in the series has had player one and player 2 side by side. But 08 had player one at the top, and player 2 at the bottom. So the pictures have had to be different sizes. Pics from the other games should work fine. Also, the thing about Cena's attires is a mistake that THQ never fixed. You can use a hex editor to delete the second 04 model. Just remember to remove 03 from the EMD string. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - TheDoctor - 04-17-2012 Thanks for the info Rag, just wished there was a list for 09, also will using the vs screen pics for 08 work on the selection screen? i would try it myself & check , but right now i'm all out of dvds lol. I have had trouble with stretching with 06 & 07 as well. [Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Chakan - 04-19-2012 Hey, Nike. I have a question about your editor for 2010. I have the .mtp2 files, but when I try to upload any of these files for a wrestler, nothing happens. No slots become occupied. Do I have to convert them or something? |