[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - RedeyeJedi - 01-26-2013
Nike, you da man!! I appreciate all the hard work you put into this. Thanks man!
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 01-26-2013
Kaitlyn Mustache Man Wrote:{ Jan 26 2013, 06:22:44 PM } - with Arjun tool, you don't need to run cmd. you just use the .exe file and select the original .pac file and the file that you want to import. it will automatically import for you and give you XX and YY values. then you can [manually] search in the arc file for the right position and put the XX and YY values. Ok.
So you still need to hex edit manually then. That is not needed AT ALL with this function so that is one improvement. You just need to know the pac file name to import to and what the id to update in the arc is (and how you reach the unique correct one by using "/"). I expect some new tutorials specifying these things perhaps? 
However, note that the import_any function is a bit advanced. Putting in the wrong values can mess up your ARC file.
I hope this method can be used by the ones that normally hex edit and that they can find some id-strings and write tutorials so that the n00bs that does not do HEX edit can use the function to import menu images and other things as well.
One advantage of using cmd-line is that you can for example create batch-scripts (.bat in windows) that execute several commands in a row, for example installs a bunch of menu screens for you. I had one that filled up all my no model slots with characters from the old games.
Also, I can put stuff in the editor interface if I can execute the full command from command line. An exe file with a GUI cannot be integrated into another tool the same way unless it has also some other interface. I wish x-packer and the arjun tools had this as I would not need to write all code myself if that was the case, but instead I could reuse their stuff for the editor to save time.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - OrKAdoS - 01-26-2013
so, it all depends on what each one prefers..
I don't have problems with hex editing or with cmd commands, but I think the Arjun tool is more simple to use and i don't take more than 30 sec. to open the arc file on HxD use ctrl+f to find what i need and just paste the XX and YY.
but as i said above, it all depends on what each one prefers...
but anyway it is a great job to improve the editor even more. Congrats!
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 01-27-2013
Whatever floats your boat...
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - ryback - 01-27-2013
AWSOME WORK Nike,big thank you!!!!!!!!!!!!!!!!
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - a3l_public - 01-28-2013
I'm the only one who can't download it?
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 01-28-2013
Works without problems for me. What's your problem?
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - a3l_public - 01-28-2013
Clicked on Download Link about 5 times and in 3 different browsers but nothing happen
just keep loading and don't start the download.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 01-28-2013
Can you enter http://www.svredit.rr.nu?
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - a3l_public - 01-28-2013
No, i can't. The same that Download Link just keep loading but nothing appears.
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