[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Deleted User - 02-02-2013
so what?
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - WasimAkram38 - 02-02-2013
![[Image: ivcyet.jpg]](http://i46.tinypic.com/ivcyet.jpg)
so have i broke something ?
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Deleted User - 02-02-2013
tell me what you want to do.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-02-2013
That command is supposed to autostart http://localhost:2010/ in a browser for you. Just enter that url in your browser manually instead.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - waleedgaber.619 - 02-05-2013
Nike could you please do an explanation of the moves editor ? its not obvious how it works , and some moves damage is displayed low even though in-game they inflict more much damage than other moves , and what makes a normal non struggle submission move like the hell's gates make the opponent submit if the head is damaged enough ? can we edit the ankle lock and tazzmission for example to make the opponent submit too ? i was wondering about these stuff
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-07-2013
Yay, 500!
Great that people are starting to pay attention to the move editor. I honestly don't know what everything does, that'swhy I have left it as rough as it is in the editor.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Lawzy - 02-13-2013
Sounds like we need more research. A research forum would be a good addition I think..This stuff will be needed when move importing is mastered (damage, sound, etc)
Also, I tried the import_any feature and it worked great! Good alternative to hexing files in.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - nikethebike - 02-13-2013
Great!
I think some of the tutorials could get simplified if "import_any" versions would be created.
For example belt importing, menu screens, so on...
The research section was a pretty good idea.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Lawzy - 02-13-2013
When I tested it, I used it with a couple of loading screens. I could knock up an up to date tutorial for it using import_any if anyone feels that would be useful.
[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR - Hunter - 02-13-2013
Import_any Is Very Useful,And It's More Working great On Menu.pac/Menusd.pac,Loading screen,Evtobj,Great Work On It Nike,I Think It's Not Working With Import Ent motion With import_any Function,I Test it too And Lawzy Yes If you can That Would Be Great.
|