Welcome!
New to modding SvR 2011 on PSP?
Wanna have your own mod?
Wanna enjoy the SvR world with your own creations?
You've come to the right place. Here, you'll find everything possible/easy with which you can mod SvR 2011 on PSP except moves that I can't explain.
Let's start. First, you must download SvR 2011 ISO. (Obviously)
Download these tools, all of them are here:
(All the ones which are mostly needed) Tools
Please download SvREditorV24 and X-Packer yourself.
MOST IMPORTANTLY, when you're beginning with modding, replace these 2 files in UMDGen: Preload remover.
Texture modding:
So, let's begin with modding wrestlers. Well, models in SvR are mostly called 'pacs'. So, how to start?
Think of a wrestler, if it's not in SvR games, choose a base. The best ref. pics are posted here in cormods blog by coroner.
Also, you'll need the ARC ID's while importing back in-game. What are ARC IDs? They're 3 digit numbers and specific for each slot. (wrestler/diva) Suppose The Rock, his ARC Id is '100', this '100' is the identity of The Rock's slot.
So, here are the ARC Ids provided by mizter_blur
Now, must know where the pacs belong. (CH, CH2 or CH3)
For that, 80las has made them already, you can check it here.
HARDX36 has made a clear tutorial on texture editing models for PSP, here's the link:
Click:
- -- --
If you didn't understand, here's my tutorial:
1. First, find your pac file and locate it in the desktop.
2. Open X-Packer, open up your pac file as a PSP/PS2 Wrestler PAC
3. Uncompress 09.pac, re-inject it and you'll have a lot of textures showing up.
4. Extract all in a New folder
5. Open puyotools and do this:
Images -> Decoder -> Select Directory and choose your 'New folder'.
6. Now, in the new folder, you'll have 'Gim Converted' folder. Open it and you have the textures with you.
7. Edit them.
8. Compress the edited images using tinypng.
9. Convert them to Gim files using Gim Conv.
10. Rename the gim files to pacs using Extension Changer.
11. Get all the edited and unedited textures together in another folder.
12. Open X-Packer and create a texture archive (CTRL+N) of all the textures selected named 09.pac.
13. Re-open the model (PAC) file and inject the new 09.pac.
Done!
How to import?
You can import this using 2 tools by 2 members, lol.
1. Nike the bikes tool, SvREditor_v2*
2. HARDX36's tool, SvR Importer.
Nike the bikes tool.
Extract CH*.pac, and plistpsp.arc from your ISO.
Now you'll have 3 files with you:
1. Your modded pac file
2. CH*.pac
3. plistpsp.arc
Copy these 3 files and paste in these paths:
Svredit_v24
Svredit_v24 -> svredit files -> 2010 -> PSP
Now, open CMD.
Suppose the name of my pac file would be Rock.pac
so I would have typed this in the CMD:
import Rock.pac 100 01 PSP
Enter!
Done, enjoy with it.
HARDX36's tool.
Extract CH*.pac and plistpsp.arc from your ISO.
Now, you'll have 3 files with you:
1. Your modded pac file
2. CH*.pac
3. plistpsp.arc
1. Open SvR Importer tool, and select the Wrestler option.
2. Load ARC file (plistpsp.arc)
3. Load Main PAC (CH*.pac)
4. Enter Wrestler ID (100, 101 etc.) Depends on which slot you wanna import.
5. Attire ID:
01= Ring attire
02= Entrance attire
04= Special Entrance attire (only for special slots like John Morrison's.
Import. It'll automatically update the .ARC file.
Enjoy with this!
Arena modding:
Wanna mod arenas? Alright, then.
This is my tutorial, but Arjun taught me this.
1. To get arenas, extract BG.pac from your ISO.
2. Open Nikethebikes tool svredit_v2* and locate your file there. And then, drag and drop in the 'export.bat' file. It'll automatically extract all the arenas.
3. Now, you need to know which arena is known as what ID:
Click:
I apologize, I don't know who made this list, if you know who did, please tell me.
SBG.PAC.1.PAC - SmackDown
BG.PAC.4.PAC - ECW
BG.PAC.5.PAC - Raw
BG.PAC.6.PAC - SummerSlam
BG.PAC.7.PAC - Breaking Point
BG.PAC.8.PAC - Hell In A Cell
BG.PAC.9.PAC - Survivor Series
BG.PAC.10.PAC - TLC
BG.PAC.11.PAC - Royal Rumble
BG.PAC.12.PAC - Elimination Chamber
BG.PAC.13.PAC - Wrestlemania XXVI
BG.PAC.16.PAC - Judgement Day
BG.PAC.17.PAC - Night Of Champions
BG.PAC.18.PAC - The Bash
BG.PAC.19.PAC - Extreme Rules
BG.PAC.20.PAC - Superstars
BG.PAC.21.PAC - Bragging Rights
BG.PAC.22.PAC - Druid Arena
BG.PAC.24.PAC - Royal Rumble
BG.PAC.25.PAC - Old SmackDown
BG.PAC.26.PAC - Old Raw
BG.PAC.27.PAC - Older SmackDown(White Ring)
4. You also need to know what are the ARC Id's for arenas:
Click:
Credits: CrocoX111
Smackdown 00
Raw 01
ECW 02
Tribute of the Troops 03 (not working)
Summerslam 04
Breaking Point 05
Hell in a Cell 06
Survivor Series 07
TLC 08
Royal Rumble 09
Royal Rumble (match) 22
Elimination Chamber 10
Elimination Chamber (match) 20
Wrestlemania 11
Backlash 12
Judgement Day 13
Extreme Rules 16 (not working)
Night of Champions 14
The Bash 15
Bragging Rights 18
Superstars 17 (not working)
Druid 19 (not working)
Create a moveset arena 23 or 24 (not tested)
5. Now, choose your arena and locate it in your desktop.
6. Open X-Packer by tekken57, open your Arena file as a PSP/PS2 Wrestler PAC
7. Uncompress C8.bpe in the desktop (ONLY)
8. You'll obtain C8.pac, open it as a Texture Archive (CTRL+T)
9. Extract all the textures in a new folder and edit it the textures (pngs)
10. Compress those using tinypng.
11. Convert them to gims and rename the gim files to 'PAC' using 'Extension Changer'.
12. Now get all the edited/non-edited PAC files together and in X-Packer, create a texture archive (CTRL+N) named 'C8.pac'
13. Re-open your arena file and inject the new C8.pac.
14. Now use nikethebikes tool svredit_v2*to import the arena or use HARDX36's tool 'SvR Importer tool' Nike the bikes tool:
First, extract plistpsp.arc and BG.pac from your ISO
Now, you'll have 3 files with you:
1. Your modded arena
2. plistpsp.arc
3. BG.pac
Copy these 2 files and replace in svredit_v24 (or whichever version you use)
and in svredit_v24 -> svredit files -> 2010 -> PSP folder
Open CMD
Type this command:
import_arena 'arena name.pac' 'ID' 'console'
Suppose here, the name of my Arena is 'SD.pac', and I need to import over Smackdown slot, then here is what I would've commanded:
import_arena SD.pac 00 PSP
and would've pressed enter. It'll automatically import the arena.
HARDX36's tool (SvR Importer)
1. First, extract plistpsp.arc and BG.pac from your ISO
Now, you'll have 3 files with you:
1. Your modded arena
2. plistpsp.arc
3. BG.pac
locate these 3 files in desktop
1. Open his tool
2. Press arena option
3. You'll see at the left 'Load ARC File', press it and press your file 'plistpsp.arc'.
4. You'll then see at the right 'Load BG.pac', press it and press your file BG.pac
5. Select the arena slot of your own and load your modded arena.
6. Press Import. It'll import and update the arc automatically.
Menu Modding:
Wanna mod menus? To be clear, SvR 2011 has 12 menus and they're known as the following files:
EB00
EB01
EB02
EB03
EB04
EB05
EB06
EB07
EB08
EB09
EB10
EB11
To start modding those all, here is my tutorial.
First, you need to know how to extract the menus from menu.pac. Download the 'PSP Tools.zip' file above, and in that, I've included the correct Expert Tool files with plugins.
Now, extract the menu.pac from your ISO, and in expert tools, select 'PSP_PS2_DPAC_EXTRACTOR_REBUILDER' Plugin, then at select the menu.pac and extract LBA first. Then extract files. Close expert tools and delete all the files including menu.pac except the @MENU folder.
All the menu files are located in @MENU -> Menu folder
Ignore other files, just drag and drop your first EB00
1. Open it with as a PSP/PS2 Wrestler PAC in X-Packer
2. Uncompress 59.bpe in the desktop to obtain 59.pac
3. Open 59.pac as a texture archive (CTRL+T)
4. Extract all both the textures to a New folder
5. Convert those pacs to pngs using puyotools
6. Edit them.
7. Compress those images ones with tinypng
8. Convert them to gims
9. Edit their extension 'GIM' to 'PAC' using Extension Changer
10. In X-Packer, create a texture archive (CTRL+N) named 59.pac
11. Re-open EB00 and inject the new 59.pac
Do the same to other EBxx files.
Importing time.
Nikethebikes tool (SvREdit_v24)
Extract plistpsp.arc and menu.pac using UMDGen
Now, you'll have 3 files with you
1. Your modded EBxx
2. plistpsp.arc
3. Menu.pac
Now, copy these 3 files and paste in these places:
svredit_v24
svredit_v24/svredit files/2010/PSP
Now, open CMD and type this command
import_any EB00.pac EB00 MENU PSP
HARDX36 Tool (SvR Importer)
Extract plistpsp.arc and menu.pac using UMDGen
Now, you'll have 3 files with you
1. Your modded EBxx
2. plistpsp.arc
3. Menu.pac
Now, open his tool.
1. Select Menus option
2. Load ARC File (plistpsp.arc)
3. Load MENUSD (MENU.pac
4. Select your slot
5. Load your EB00.pac
6. Import
7. Update .ARC
Done!
Mod Create a Superstar Background:
Lets start,
First, you need to know how to extract the CAW background file from menu.pac. Download the 'PSP Tools.zip' file above, and in that, I've included the correct Expert Tool files with plugins.
Now, extract the menu.pac from your ISO, and in expert tools, select 'PSP_PS2_DPAC_EXTRACTOR_REBUILDER' Plugin, then at select the menu.pac and extract LBA first. Then extract files. Close expert tools and delete all the files including menu.pac except the @MENU folder.
CAW background and files name is 'CASI.pac' located in @MENU -> Menu folder
Ignore other files, just drag and drop your CASI.pac in desktop
1. Open X-Packer, open CASI.pac as a 'PSP/PS2 Wrestler pac'.
2. Uncompress 59.bpe in the desktop only. Then, you'll obtain '59.pac'.
3. Open your obtained 59.pac as a texture archive.
4. Extract all the textures to a 'New folder', and edit it with your liking....
5. Now, the textures (png images) you edited, compress them using tinypng
6. Now, convert those compressed images to gims and rename them (all) to pacs using an advanced renamer or a 'Extension Changer' <- that's what I use. Now replace these pacs in the New folder.
7. Hit CTRL+N in X-Packer and select all the textures from the New folder and create a texture archive named 59.pac.
8. Re-open CASI.pac in X-Packer, and inject your NEW 59.pac...
Importing time.
Nikethebikes tool (SvREdit_v24)
Extract plistpsp.arc and menu from you ISO
Now, you got 3 files with you:
1. Your modded CASI.pac
2. plistpsp.arc
3. Menu.pac
Now, copy these 3 files and paste here:
svredit_v24
svredit_v24/svredit files/2010/PSP
In CMD, type this:
import_any CASI.pac CASI MENU PSP
Enter. Done!
Mod Create an Entrance Background:
Lets start,
First, you need to know how to extract the CAE background file from menu.pac. Download the 'PSP Tools.zip' file above, and in that, I've included the correct Expert Tool files with plugins.
Now, extract the menu.pac from your ISO, and in expert tools, select 'PSP_PS2_DPAC_EXTRACTOR_REBUILDER' Plugin, then at select the menu.pac and extract LBA first. Then extract files. Close expert tools and delete all the files including menu.pac except the @MENU folder.
CAE background and files name is 'CAEI.pac' located in @MENU -> Menu folder
Ignore other files, just drag and drop your CASI.pac in desktop
1. Open X-Packer, open CAEI.pac as a 'PSP/PS2 Wrestler pac'.
2. Uncompress 59.bpe in the desktop only. Then, you'll obtain '59.pac'.
3. Open your obtained 59.pac as a texture archive.
4. Extract all the textures to a 'New folder', and edit it with your liking....
5. Now, the textures (png images) you edited, compress them using tinypng
6. Now, convert those compressed images to gims and rename them (all) to pacs using an advanced renamer or a 'Extension Changer' <- that's what I use. Now replace these pacs in the New folder.
7. Hit CTRL+N in X-Packer and select all the textures from the New folder and create a texture archive named 59.pac.
8. Re-open CAEI.pac in X-Packer, and inject your NEW 59.pac...
Importing time.
Nikethebikes tool (SvREdit_v24)
Extract plistpsp.arc and menu from you ISO
Now, you got 3 files with you:
1. Your modded CAEI.pac
2. plistpsp.arc
3. Menu.pac
Now, copy these 3 files and paste here:
svredit_v24
svredit_v24/svredit files/2010/PSP
In CMD, type this:
import_any CAEI.pac CAEI MENU PSP
Enter. Done!
Mod Create an Finisher Background:
Lets start,
First, you need to know how to extract the CAF background file from menu.pac. Download the 'PSP Tools.zip' file above, and in that, I've included the correct Expert Tool files with plugins.
Now, extract the menu.pac from your ISO, and in expert tools, select 'PSP_PS2_DPAC_EXTRACTOR_REBUILDER' Plugin, then at select the menu.pac and extract LBA first. Then extract files. Close expert tools and delete all the files including menu.pac except the @MENU folder.
CAE background and files name is 'CAFI.pac' located in @MENU -> Menu folder
Ignore other files, just drag and drop your CASI.pac in desktop
1. Open X-Packer, open CAFI.pac as a 'PSP/PS2 Wrestler pac'.
2. Uncompress 59.bpe in the desktop only. Then, you'll obtain '59.pac'.
3. Open your obtained 59.pac as a texture archive.
4. Extract all the textures to a 'New folder', and edit it with your liking....
5. Now, the textures (png images) you edited, compress them using tinypng
6. Now, convert those compressed images to gims and rename them (all) to pacs using an advanced renamer or a 'Extension Changer' <- that's what I use. Now replace these pacs in the New folder.
7. Hit CTRL+N in X-Packer and select all the textures from the New folder and create a texture archive named 59.pac.
8. Re-open CAFI.pac in X-Packer, and inject your NEW 59.pac...
Importing time.
Nikethebikes tool (SvREdit_v24)
Extract plistpsp.arc and menu from you ISO
Now, you got 3 files with you:
1. Your modded CAFI.pac
2. plistpsp.arc
3. Menu.pac
Now, copy these 3 files and paste here:
svredit_v24
svredit_v24/svredit files/2010/PSP
In CMD, type this:
import_any CAFI.pac CAFI MENU PSP
Enter. Done!
Modding small faces (Selection Pics):
SSFD.... = Small faces (box) while selecting your wrestler/diva in the selection screen. So, yeah. Lets mod it now.
This is not my tutorial, it's credit goes to Crocox111.
1. open svr 2011 iso with umdgen and extract plistpsp.arc and menu.pac
2. open the 2 files in hex editor (drag them on hxd)
3. look at menu.pac in hex and search SSFD
4. use Andy's method to extract SSFD
5. now open xpaker and open SSFD as PS2/PSP WRESTLER PAC then uncompress 00 on desktop
6. you will see on the desktop 2 files : 00.pac and 00.bpe (if your xpaker didn't extracted 00.pac then open quickbms and uncompress 00.bpe and rename it to 00.pac) then open 00.pac as PS2/PSP WRESTLER PAC
7 .xpaker will get an error but ignore it and wait few seconds then extract all the pacs on a folder
8. open puyo tools then select the folder where are located the extracted pacs and convert them to png
9. now you got the pngs and you can edit them
10. you should have around 70 files
11. after you edit the images convert them to gim and and inject them to 00.pac
12. be sure that you injected (this is an example) 6A.GIM to 6A file from xpaker
13. after you injected the gims inject the new 00.pac (not the backup file) in SSFD.pac
14. now open menu.pac in hex and go at the end and look at the offset
15. the offset should end in 800 or 000
16. if your offsed is not ending in 800 or 000 change to insert mode and add 0 till you get a valid offset (that ends in 800 or 000)
17. now copy the new offset (that ends on 000 or 800) and open SSFD.pac in hex and select it all
18. search on google and go to hex calculator
19. write your ofsset then divide it by 800 and then minus 8 : (offset /800) -8 and now you got something like (example : 615B)
20. now copy all the SSFD.pac at the end of menu.pac
21. got to properties of ssfd and look at the size
22. open normal calculator and calculate : (size of ssfd in kb x 1024) /100 then + 1
23. now search on google for decimal to hex converter. After you found it copy the result from the normal calculator and convert it
24. you will get something like this : (example : 54F then add a 0 in the front of it and you will have 054F)
25. now we have xx =615B and yy=054F (from example) so we need to reverse them
26. xx will be 5B61 and yy will be 4F05 (from example)
27. now open in hex plistpsp.arc and search SSFD
28. select the next four bytes after ssfd ( in the right part) and also you will see in the left part that there are selected 8 bytes . The first four that are selected in the left part is xx and the next four is yy
29. select xx on the left part and replace it with yours and yy replace it with yours
30. save menu.pac and plistpsp.arc then you will see a new plistpsp.arc and a new menu.pac
31. delete the backupfiles (plistpsp.arc.backup and menu.pac.backup)
32. now go to umd gen and replace the menu and plistpsp wit your edited files and save it as an iso
33. put the game on your psp and go to play a match an you will see the edited images on the selection screen
Hope this tutorial helped
P.S. This tutorial is only working for SSFD.pac and it will not work for SSFA.pac , SSFB.pac or SSFC.pac
Modding Selection Pics (Easiest way):
This is probably the easiest way to hack selection pics, using nikethebikes SvR roster editor.
So let's begin,
1.First open photoshop, I use CS5.
2.Press CTRL+N and the size must be : 128 x 256
3. Now download a render, I have this one :
4. Just drag and drop your render in PS (photoshop) and resize, crop or do whatever the you want to do.
5. Now save it.
6. Convert it to gim
NOTE : Don't reduce the size or make it index color!
7. The size of GIM file would be 128 kb.
8. Now open your SvR 2011 ISO in UMDGen, extract Plistpsp.arc and Menu.pac.
9. Now, don't close UMDGen, just open svredit_** (I prefer v24 the latest one works great).
10. Now, replace the 3 files
------ Your modded gim file
------ plistpsp.arc
------ Menu.pac
11. Yeah, copy these 3 files and the first time replace in 'svredit_v24' folder, and the second time replace in 'svredit_v24 -> svredit files -> 2010 -> PSP'
12. Open CMD, type this :
import_selection_pic 'name of your gim' 'ARC Id (add a 0 before it example rocks id will become 0100' 'section id, A replaces the pic while selecting an arena, B replaces the pic while selecting a superstar/diva' 'PSP'
So here is how it will go :
import_selection_pic Kane.gim 0107 B PSP
13. It'll automatically import.
14. Then, just replace the files in UMDGen and save a new copy of the ISO.
Done!
Modding Belts:
So as the title says, I am gonna be explaining you how to mod the belts in SvR 2011 PSP version, for PS2, I don't know the format and ..... you know! If anyone know's then just tell me I'll also edit this post and make a tutorial for PS2!
Anyway let's begin for PSP
First you need to know how to extract the belts
HOW TO EXTRACT THE BELTS :
1 . Open your ISO (SvR 2011) in UMDGen , and extract the Evtobj.pac
Don't know where it is then here you go :
EVTOBJ.PAC - PSP_GAME ~> USRDIR ~> PAC ~> EVT
2 . Now after extracting this file , you need to also have expert tool!
3 . Open expert tool and select the DPAC plugin and then select the evtobj.pac and extract the LBA first and then files.
4 . Now you will get @EVTOBJ.PAC folder and in that you will also find SOBJ folder and in that folder will be all the items and belts of the game
Now that you know and have extracted the files in evtobj.pac , you must know there ID's.
There's a list of the ID's found by OrKAdoS. Check in the tutorial index.
.. NOTE : I didn't found the list or I have nothing to do with the list , all credits to OrKAdoS.
Lets begin the original tutorial! HOW TO MOD THE TITLE BELTS
1. Extract any belt by seeing the above list, example 2004 (WWE Title Belt)
2. Now just drag and drop the pac file (here 2004) in the desktop.
3. Open the 2004 file as a PS2/PSP Wrestler PAC with Tekken's tool " X-PACKER "
4. Now you will surely see '0A' slot, uncompress it in the desktop 'only' to avoid errors.
5. You will find 0A.pac and 0A.bpe, delete A0.bpe and keep A0.pac
6. Open 0A.pac as a texture archive in X-PACKER, and extract the textures in a 'New folder' and then convert the obtained PAC's to PNG's using pyuo tools.
7. Now edit them as your choice and then compress the PNG's by making then index colours 8bit in Adobe fireworks (Not important)
8.Now you drag the edited pngs to "GimConv" (gimconverter) and you will obtain GIM's, now rename then to PAC's and then put all the edited and non edited (maybe if you haven't edited some) in a folder and in X-PACKER, make a "NEW TEXTURE ARCHIVE" named "0A.pac"
9. Now inject this newly created 0A.pac in the 2004.pac file.
Now if you don't even know how to put the new belt in the game back then here is another tutorial for you!
HOW TO IMPORT BELTS BACK IN THE EVTOBJ.PAC AND UPDATE ARC FILE
1.Extract the EVTOBJ.pac and plistarc.pac
2.Now you will have 3 files with you
.. a) 2004
.. b)Evtobj.pac
.. c)plistpsp.arc
3.Now open svredit_v24 and drag and drop these files in the svredit_v24 folder and then also put these files in Svredit ~> 2010 ~> PSP
4.Now open CMD and type :
cd c:/svredit_v24 (press enter)
then type
import_any 2004.pac 2004 EVTOBJ PSP (press enter)
And it will automatically import the belt in evtobj.pac and also update the arc file
Now replace these 2 files " Evtobj.pac" AND "plistpsp.arc" in UMDGen and rebuilt the file.
DONE!
- [url]
CREDITS:
Tekken - X-PACKER
nikethebike - svredit_v24
OrKAdoS - evtobj.pac ID's
[/url]
Hacking Names:
I know the we 'all hate this guy but he's got a great tut, lol.
Okay, I don't think there's any other way of hacking names, so here is a tutorial (video) by PSPO... let it be..
- -- --
Modding titantrons:
Credits: AznArb159
- -- --
I will tell you how to make your source file since that is not illegal. Converting it with the umd composer software is illegal. Anyways... here goes....
Install AviSynth first.
Find the file you want to convert.
Once found, open up notepad.
Type the following lines in the text document.
-----------------------------------------------------------
Replace VIDEO FILE.EXTENSION with the name of the file you want to convert including its extension. For example, in the video I'm using Daniel Bryan's WWE 13 Titantron and its
named "Daniel Bryan"
Disclaimer: Suggested video files are .Avi and .Mp4
Now save your text document in the same folder as your movie file. Make sure you save it as an .AVS file and not a .TXT file.
This is done by changing "Save as type" to "All Files" and adding the extension the the filename you are going to save it as, eg, Daniel Bryan.Avs
Now locate the folder in the zip file provided. open VirtualDubMod.exe
Go to File>Open File. Find your .AVS file. Open that. you should now see your video file in the window.
Now go to Video>Compression.
Choose "(Uncompressed RGB")
Then go File>Save As>Name your file ["In the video I put D-Bry"]
Sony UMD Tools
1: Open up the UMD Stream composer.exe
2: Go to new
3: Name it what you want [I named it "YES NO YES" in the video]. Click next
4: Don't touch any of the settings, look for PSP Movie Format box
5: Tick the PSP Movie format (for game) bit.
6: Hit finish
7: Go to video source
8: Find your video file made earlier with Virtual Dub Mod
9: Press Ok
10: Then look for the RUN option on the top
11: Now go to run at the top
12: Choose encode + multiplex
13: Hit start
14: Well done the .mps has been made
Step 4, .mps to .pmf Converter
1: Go to My Documents (well yours)
2: Go to the UMD Stream composer folder
3: The .mps file is in here somewhere (I forget where exactly!)
4: Put it in the same directory as the .mps to .pmf converter
5: Run the converter (Click makenewpmf.bat)
6: And your pmf file(s) should be created
Now change the name of the .pmf to the corressponding titantron to replace
Tutorial
1.Convert your mp3 to wav with pessfc(44100Hz) (Stereo)
2.Cut the length of your .wav with wav editor to 1:30:00
(You need 3 of these songs for normal, face and heel)
3.Open EAC and change the compression to atrac3
4.Drag n Drop your wav and select the destination folder
5.Change the extension of the compressed .wav to .at3
6.Select the musics you want to replace and rename your files accordingly
7.Make sure the bytes of your music is same of the one to be replaced.
(If not calculate and add/subtract the bytes accordingly)
8.Extract music1.yaf from your iso
9.Extract LBA and files with yaf.exe (maybe you can use gnies
expert tool too, for it has the same options)
10.Open your @EXTRACTED/@MUSIC1 and paste your songs in them.
11.Rebuild the file and LBA.
12.Replace the old music1 with umdgen.
13.YOUR DONE!!!
Music Ids:
FILE0000.At3--The Rock
FILE0001.At3--The Rock Face
FILE0002.At3--The Rock Face
FILE0003.At3--The Rock Heel
FILE0004.At3--The Rock Heel
FILE0006.At3--Stone Cold
FILE0007.At3--Stone Cold Face
FILE0008.At3--Stone Cold Heel
FILE0010.At3--Triple H
FILE0011.At3--Triple H Face
FILE0012.At3--Triple H Heel
FILE0014.At3--The Undertaker
FILE0015.At3--The Undertaker Face
FILE0016.At3--The Undertaker Face
FILE0017.At3--The Undertaker Heel
FILE0018.At3--The Undertaker Heel
FILE0020.At3--Chris Jericho
FILE0021.At3--Chris Jericho Face
FILE0022.At3--Chris Jericho Heel
FILE0023.At3--Chris Jericho
FILE0025.At3--Kane
FILE0026.At3--Kane Face
FILE0027.At3--Kane Face
FILE0028.At3--Kane Heel
FILE0029.At3--Kane Heel
FILE0031.At3--Edge
FILE0032.At3--Edge Face
FILE0033.At3--Edge Heel
FILE0035.At3--Matt Hardy
FILE0036.At3--Matt Hardy Face
FILE0037.At3--Matt Hardy Heel
FILE0039.At3--Vince McMahon
FILE0040.At3--Vince McMahon Face
FILE0041.At3--Vince McMahon Heel
FILE0043.At3--William Regal
FILE0044.At3--William Regal Face
FILE0045.At3--William Regal Heel
FILE0047.At3--Jimmy Snuka
FILE0048.At3--Jimmy Snuka Face
FILE0049.At3--Jimmy Snuka Heel
FILE0051.At3--Rey Misterio
FILE0052.At3--Rey Misterio Face
FILE0053.At3--Rey Misterio Heel
FILE0055.At3--The Big Show
FILE0056.At3--The Big Show Face
FILE0057.At3--The Big Show Face
FILE0058.At3--The Big Show Heel
FILE0059.At3--The Big Show Heel
FILE0061.At3--CM Punk
FILE0062.At3--CM Punk Face
FILE0063.At3--CM Punk Heel
FILE0065.At3--Jake Roberts
FILE0066.At3--Jake Roberts Face
FILE0067.At3--Jake Roberts Heel
FILE0069.At3--MVP
FILE0070.At3--MVP Face
FILE0071.At3--MVP Heel
FILE0073.At3--Chavo Guerrero
FILE0074.At3--Chavo Guerrero Face
FILE0075.At3--Chavo Guerrero Heel
FILE0077.At3--John Cena
FILE0078.At3--John Cena Face
FILE0079.At3--John Cena Face
FILE0080.At3--John Cena Face
FILE0081.At3--John Cena Heel
FILE0082.At3--John Cena Heel
FILE0083.At3--John Cena Heel
FILE0085.At3--Mickie James
FILE0086.At3--Mickie James Face
FILE0087.At3--Mickie James Heel
FILE0089.At3--HBK
FILE0090.At3--HBK Face
FILE0091.At3--HBK Face
FILE0092.At3--HBK Heel
FILE0093.At3--HBK Heel
FILE0095.At3--Finlay
FILE0096.At3--Finlay Face
FILE0097.At3--Finlay Heel
FILE0099.At3--Batista
FILE0100.At3--Batista Face
FILE0101.At3--Batista Heel
FILE0103.At3--Randy Orton
FILE0104.At3--Randy Orton Face
FILE0105.At3--Randy Orton Face
FILE0106.At3--Randy Orton Heel
FILE0107.At3--Randy Orton Heel
FILE0109.At3--Kelly Kelly
FILE0110.At3--Kelly Kelly Face
FILE0111.At3--Kelly Kelly Heel
FILE0113.At3--JTG
FILE0114.At3--JTG Face
FILE0115.At3--JTG Heel
FILE0117.At3--Terry Funk
FILE0118.At3--Terry Funk Face
FILE0119.At3--Terry Funk Heel
FILE0121.At3--Melina
FILE0122.At3--Melina Face
FILE0123.At3--Melina Heel
FILE0125.At3--John Morrison
FILE0126.At3--John Morrison Face
FILE0127.At3--John Morrison Face
FILE0128.At3--John Morrison Heel
FILE0129.At3--John Morrison Heel
FILE0131.At3--Kofi Kingston
FILE0132.At3--Kofi Kingston Face
FILE0133.At3--Kofi Kingston Face
FILE0134.At3--Kofi Kingston Heel
FILE0135.At3--Kofi Kingston Heel
FILE0137.At3--Shad Gaspard
FILE0138.At3--Shad Gaspard Face
FILE0139.At3--Shad Gaspard Heel
FILE0141.At3--Mark Henry
FILE0142.At3--Mark Henry Face
FILE0143.At3--Mark Henry Face
FILE0144.At3--Mark Henry Heel
FILE0145.At3--Mark Henry Heel
FILE0147.At3--Michelle McCool
FILE0148.At3--Michelle McCool Face
FILE0149.At3--Michelle McCool Heel
FILE0151.At3--Theodore Long
FILE0153.At3--Santino Marella
FILE0154.At3--Santino Marella Face
FILE0155.At3--Santino Marella Heel
FILE0157.At3--Cody Rhodes
FILE0158.At3--Cody Rhodes Face
FILE0159.At3--Cody Rhodes Heel
FILE0161.At3--Shelton Benjamin
FILE0162.At3--Shelton Benjamin Face
FILE0163.At3--Shelton Benjamin Heel
FILE0165.At3--The Miz
FILE0166.At3--The Miz Face
FILE0167.At3--The Miz Heel
FILE0169.At3--Zack Ryder
FILE0170.At3--Zack Ryder Face
FILE0171.At3--Zack Ryder Heel
FILE0173.At3--Beth Phoenix
FILE0174.At3--Beth Phoenix Face
FILE0175.At3--Beth Phoenix Face
FILE0176.At3--Beth Phoenix Heel
FILE0177.At3--Beth Phoenix Heel
FILE0179.At3--The Undertaker (Druid)
FILE0180.At3--Ted Dibiase
FILE0181.At3--Ted Dibiase Face
FILE0182.At3--Ted Dibiase Heel
FILE0184.At3--Vladimir Kozlov
FILE0185.At3--Vladimir Kozlov Face
FILE0186.At3--Vladimir Kozlov Heel
FILE0188.At3--Mike Knox
FILE0189.At3--Mike Knox Face
FILE0190.At3--Mike Knox Heel
FILE0192.At3--Evan Bourne
FILE0193.At3--Evan Bourne Face
FILE0194.At3--Evan Bourne Heel
FILE0196.At3--Jack Swagger
FILE0197.At3--Jack Swagger Face
FILE0198.At3--Jack Swagger Heel
FILE0200.At3--Ezequiel Jackson
FILE0201.At3--Ezequiel Jackson Face
FILE0202.At3--Ezequiel Jackson Heel
FILE0204.At3--Primo
FILE0205.At3--Primo Face
FILE0206.At3--Primo Heel
FILE0208.At3--R Truth
FILE0209.At3--R Truth
FILE0210.At3--R Truth Face
FILE0211.At3--R Truth Face
FILE0212.At3--R Truth Heel
FILE0213.At3--R Truth Heel
FILE0215.At3--Dolph Ziggler
FILE0216.At3--Dolph Ziggler Face
FILE0217.At3--Dolph Ziggler Heel
FILE0219.At3--Christian
FILE0220.At3--Christian Face
FILE0221.At3--Christian Heel
FILE0223.At3--Goldust
FILE0224.At3--Goldust Face
FILE0225.At3--Goldust Heel
FILE0227.At3--Drew Mcintyre
FILE0228.At3--Drew Mcintyre Face
FILE0229.At3--Drew Mcintyre Heel
FILE0231.At3--Sheamus
FILE0232.At3--Sheamus Face
FILE0233.At3--Sheamus Heel
FILE0235.At3--The Hart Dinasty (DHSmith)
FILE0236.At3--The Hart Dinasty Face (DHSmith)
FILE0237.At3--The Hart Dinasty Heel (DHSmith)
FILE0239.At3--The Hart Dinasty (Kidd)
FILE0240.At3--The Hart Dinasty Face (Kidd)
FILE0241.At3--The Hart Dinasty Heel (Kidd)
FILE0243.At3--Yoshi Tatsu
FILE0244.At3--Yoshi Tatsu Face
FILE0245.At3--Yoshi Tatsu Heel
FILE0247.At3--Vance Archer
FILE0248.At3--Vance Archer Face
FILE0249.At3--Vance Archer Heel
FILE0251.At3--The Hart Dinasty (Natalya)
FILE0252.At3--The Hart Dinasty Face (Natalya)
FILE0253.At3--The Hart Dinasty Heel (Natalya)
FILE0255.At3--Maryse
FILE0256.At3--Maryse Face
FILE0257.At3--Maryse Heel
FILE0259.At3--Eve
FILE0260.At3--Eve Face
FILE0261.At3--Eve Heel
FILE0263.At3--Gail Kim
FILE0264.At3--Gail Kim Face
FILE0265.At3--Gail Kim Heel
FILE0267.At3--Bella Twins (Brie)
FILE0268.At3--Bella Twins Face (Brie)
FILE0269.At3--Bella Twins Heel (Brie)
FILE0270.At3--Bella Twins (Nikki)
FILE0271.At3--Bella Twins Face (Nikki)
FILE0272.At3--Bella Twins Heel (Nikki)
FILE0273.At3--Alicia Fox
FILE0274.At3--Alicia Fox Face
FILE0275.At3--Alicia Fox Heel
FILE0277.At3--Ricky Steamboat
FILE0278.At3--Ricky Steamboat Face
FILE0279.At3--Ricky Steamboat Heel
FILE0281.At3--RVD
FILE0282.At3--RVD Face
FILE0283.At3--RVD Heel
FILE0285.At3--Luke Gallows
FILE0286.At3--Luke Gallows Face
FILE0287.At3--Luke Gallows Heel
FILE0289.At3--The Hart Dinasty
FILE0290.At3--The Hart Dinasty Face
FILE0291.At3--The Hart Dinasty Heel
FILE0293.At3--Chris Jericho
FILE0294.At3--Chris Jericho Face
FILE0295.At3--Chris Jericho Heel
FILE0297.At3--CM Punk
FILE0298.At3--CM Punk Face
FILE0299.At3--CM Punk Heel
FILE0301.At3--R Truth
FILE0302.At3--R Truth Face
FILE0303.At3--R Truth Heel
FILE0305.At3--MVP
FILE0306.At3--MVP Face
FILE0307.At3--MVP Heel
FILE0309.At3--The Undertaker
FILE0310.At3--The Undertaker Face
FILE0311.At3--The Undertaker Heel
FILE0313.At3--D Genartion X
FILE0314.At3--D Genartion X Face
FILE0315.At3--D Genartion X Heel
FILE0317.At3--William Regal
FILE0318.At3--William Regal Face
FILE0319.At3--William Regal Heel
FILE0321.At3--Bella Twins
FILE0322.At3--Bella Twins Face
FILE0323.At3--Bella Twins Heel
FILE0325.At3--Ted Dibiase
FILE0326.At3--Ted Dibiase Face
FILE0327.At3--Ted Dibiase Heel
FILE0329.At3--ShowMiz
FILE0330.At3--ShowMiz Face
FILE0331.At3--ShowMiz Heel
FILE0333.At3--Edge
FILE0334.At3--Edge Face
FILE0335.At3--Edge Heel
FILE0337.At3--Crime Tyme
FILE0338.At3--Crime Tyme Face
FILE0339.At3--Crime Tyme Heel
FILE0341.At3--Music 01
FILE0342.At3--Music 02
FILE0343.At3--Music 03
FILE0344.At3--Music 04
FILE0345.At3--Music 05
FILE0346.At3--Music 06
FILE0347.At3--Music 07
FILE0348.At3--Music 07
FILE0349.At3--SmacKdown
FILE0350.At3--RAW
As you see in the spoilers, I've given credits to the respective people who's tutorial I posted here. Tutorial Index (Most useful)
Please go through the tutorial index for the rest of the stuff!
That's all you can mod, this is probably how you start and end a mod. Enjoy! :toast:
Sultan, my friend, this is one of the best and most comprehensive tutorial I have seen. I know many new modders will be modding like crazy with this. I thank you personaly for your time and effort spent doing all this to help everyone man. Lel
[Closed] Modding SvR 2011. [PSP] - Boss Steve - 02-24-2014
Bro I am not psp modder i am wii modder but I think it is very useful foe those guys who are psp modder.Good job bro
[Closed] Modding SvR 2011. [PSP] - The Bizarre - 02-24-2014
Very Useful to Noobs lyk me who have started to mod psp games
-
So, whatever I thought was true. (I thought people would post negative thoughts on this and say, isn't there a tutorial index? lol)
Thanks, and you're welcome, guys.
[Closed] Modding SvR 2011. [PSP] - The Bizarre - 02-24-2014