09-24-2011, 09:29 AM
(This post was last modified: 09-24-2011, 12:15 PM by honkytonkman.)
MaiCue Wrote:{ Sep 23 2011, 03:32:25 PM } - When you save it, you must make sure that both default and edited textures are of the same resolution and color depth.
mmm..i suppose this is a rule also for gim format textures in svr PSP..
maybe is for this reason that my edited textures make the game crush..instead when i replace with a texture from another arena game works..
in psp original textures converted in png are in direct color image conversion, 32 bit,
96 dpi resolution..
i did my edited textures in png indexed color 1 bit ..is this the reason it don't work?
