04-04-2012, 08:20 PM
Now to the first question...
What game to base this on...
I am all in for 2010 for a couple of reasons.
1. The editor has support for most things we want to change.
2. The ability to create and exchange stuff is way easier with the editor which will be needed in a co-op job.
3. We can totally hack the movesets as we like.
4. The moves that were taken out from 2011.
I think it's best to start this on 2010. When/if I have implemented 2011 support, I can try to do it in a way that we can port our edited stuff over to 2011 later.
