04-05-2012, 10:02 PM
Realistically, strikes and grapples should always be close. Because martial artists and brawlers inflict most of their damage through strikes. But this does not automatically make their grapple moves weak. So they should be close.
Also, lighter wrestlers should have weaker strikes, because larger and heavier wrestlers tend to remain standing for most shots.
If there is some kind of strike that a lighter wrestler uses that lays people out (example: Sweet Chin Music), we can use the move editor to increase the head damage.
Technique and submission attributes should also be similar for obvious reasons.
Also, lighter wrestlers should have weaker strikes, because larger and heavier wrestlers tend to remain standing for most shots.
If there is some kind of strike that a lighter wrestler uses that lays people out (example: Sweet Chin Music), we can use the move editor to increase the head damage.
Technique and submission attributes should also be similar for obvious reasons.
