07-07-2012, 04:52 PM
Gamerpro Wrote:{ Jul 7 2012, 12:43:34 PM } - an other problem i think it needs hex editing the bg.pac needs to have the same size has original or the game will crash , so after i inject the 00.pac over 00.bpe the size change and thats what makes the game crash sorryusual problem editing textures..the new pac is bigger than the original bpe i suppose...if you don't know how to touch ARC file there is only a way as i showed in my tutorials..
when you edit the textures you must do a png less heavy than original..if you can do a png/gim less heavy when you create the new pac it must be less great than bpe
if bpe is 300bytes
you have to do a pac down 300..
exemple: 278
300-278=22
using the HEX editor you put 22 bytes and you will have same size of original bpe
creating a pac more heavy than bpe ,game will crush without to create more space in ARC file.
all my textures in my njpw patch(arenas,etc) have been created using this system 'cause
i don't know to touch ARC FILE

