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Hmmm...
When using EDecrypt on the SVR2010 EBOOT.BIN it says:
"Not a packed/encrypted file
Number of patches: 0"
:/
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It depends on what changes you actually make. But I always patch just to be sure, as it has failed so often when I don't.
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Did you try to save it as uncompressed iso? And rename the ch file from CH.PAC to ch.pac. That should work.
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I did not change anything more than the things in the tutorial that should make the game moddable with the editor. I did not import any files changed with the editor.
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did you checked the plistpsp.arc and the preload.pac are in the iso?? and you can try to change your psp setting to game cpu clock speed: default and umd iso driver m33
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I did what Jarni said one should do with the arc and preload files to make it work with the editor. That's what made the game stop working, I did not mod anything else. I could play the iso before I did that.
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make sure you renamed preload and plistpsp.arc again in psp if the game doesnt find preload or it is corrupted it never loads
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Honestly... I need help with the steps of this tutorial. It feels like I need to post what I have done but that would mean "making much of the tutorial public" which I don't know if Jarni would like...
It's the h file and preload file steps that seem to freeze my PSP...
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Hmmm WTF?
My imported h-file has been corrupted when I import it with UMDGen...
A removed row has not been removed and other rows have been removed instead. Not strange the ISO does not load!
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03-24-2012, 06:04 PM
(This post was last modified: 03-24-2012, 06:09 PM by nikethebike.)
Damnit, it still does not work!
Is the "Layout" important in UMDGen???
I tried some crap with "file list" now. Perhaps that will help, the iso got a lot bigger this time...