04-04-2012, 12:27 PM
What version did you use?
did you try importing a model you know works (without edits)?
did you try importing a model you know works (without edits)?
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Trouble on creating PSP Mods
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04-04-2012, 12:27 PM
What version did you use?
did you try importing a model you know works (without edits)?
04-04-2012, 04:41 PM
theX3MERZ Wrote:{ Apr 4 2012, 03:24:29 AM } - I don't get it..!! Everytime I create one mod , the Game keeps on freezing... But why? This is what i do on Mods:again you are doing it wrong the new texture archive is the file you have to inject in the wrestler .pac, that is what you have to do 1) Open Photoshop 2) Edit some .PNG's 3) After editing Save 4) Convert all .PNG to .GIM 5) Create a new texture archive on X-packer 6) Save the new texture archive named "punk.pac" 7) Inject "punk.pac" on base model 8) Import base model ( with injected punk.pac ) via NTB's Tool 9) Save it as ISO 10)the game should work
04-04-2012, 05:31 PM
1) Open Photoshop
2) Edit some .PNG's 3) After editing Save (in indexed colour 8-bit) 4) Convert all .PNG to .GIM 5) Create a new texture archive on X-packer 6) Save the new texture archive named "punk.pac"----09.pac 7) Inject "09.pac" on base model 8) Import base model ( with injected 09.pac ) via NTB's Tool 9) Save it as ISO 10)the game should work... HARDX36..sorry for little correction)))
04-04-2012, 11:15 PM
HARDX36 Wrote:{ Apr 4 2012, 01:41:30 PM } -How do I exactly inject the new texture archive? I can open it through x-packer but , nothing says inject the archive?theX3MERZ Wrote:{ Apr 4 2012, 03:24:29 AM } - I don't get it..!! Everytime I create one mod , the Game keeps on freezing... But why? This is what i do on Mods:again you are doing it wrong the new texture archive is the file you have to inject in the wrestler .pac, that is what you have to do
04-04-2012, 11:58 PM
theX3MERZ Wrote:{ Apr 4 2012, 08:15:50 PM } -HARDX36 Wrote:{ Apr 4 2012, 01:41:30 PM } -How do I exactly inject the new texture archive? I can open it through x-packer but , nothing says inject the archive? ![]() there is the inject button you have to open the base model and then inject the new texture archive olegcrow actually you wrote the same thing
04-05-2012, 02:04 AM
HARDX36 Wrote:{ Apr 4 2012, 08:58:45 PM } -You mean this one:theX3MERZ Wrote:{ Apr 4 2012, 08:15:50 PM } -
04-05-2012, 02:07 AM
nikethebike Wrote:{ Apr 4 2012, 09:27:19 AM } - What version did you use?BTW: I'm using your svr_editv22.zip bro :ok
04-05-2012, 02:56 AM
theX3MERZ Wrote:{ Apr 4 2012, 11:04:19 PM } -yes you have to inject your new texture archive thereHARDX36 Wrote:{ Apr 4 2012, 08:58:45 PM } -You mean this one:
04-05-2012, 03:19 AM
HARDX36 Wrote:{ Apr 4 2012, 11:56:44 PM } -Hmm.. That's what I keep on doing.. Can you inject THIS for me? The Base Model is Batista.. Thanks in advance.. Please link to me the .PAC file ready to be imported..theX3MERZ Wrote:{ Apr 4 2012, 11:04:19 PM } -yes you have to inject your new texture archive there
04-05-2012, 07:43 AM
When I injected the 09.pac texture archive , the size is 300+kb compared to other Texture Pacs it's only 123-250kb ? Why?
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