Posts: 848
Threads: 80
Joined: Feb 2011
Reputation:
0
But we are overwriting unwanted people completely, aren't we? That would keep songs available as we are not disabling them.
Posts: 1,099
Threads: 48
Joined: May 2011
Reputation:
0
04-07-2012, 01:58 PM
(This post was last modified: 04-07-2012, 01:59 PM by nikethebike.)
Yeah but I think we shouldn't overwrite them until we run out of no models. I don't want the crowd chanting "Lets go Cena" or something like that for another character...
Arjun found a way to add music aswell.
Posts: 1,099
Threads: 48
Joined: May 2011
Reputation:
0
I think it does. I'm quite sure it only disables it from the ingame menus (as it's tied to the character). If we do all our editing in the editor this is no problem.
Posts: 1,099
Threads: 48
Joined: May 2011
Reputation:
0
04-07-2012, 02:55 PM
(This post was last modified: 04-07-2012, 02:56 PM by nikethebike.)
I've marked what is done and what's missing now.
The enabled characters are the ones added so far.
You can sort by "short name" to get the "todo" -list...
Posts: 1,099
Threads: 48
Joined: May 2011
Reputation:
0
04-07-2012, 03:03 PM
(This post was last modified: 04-07-2012, 03:15 PM by nikethebike.)
The ones with [ I ] should perhaps be saved for later. I'm not sure how we should handle the selection images...
But it's just for you guys to start working now.
Posts: 1,099
Threads: 48
Joined: May 2011
Reputation:
0
Also many of the ones with [ M ] has a basic moveset and correct finishers but I did not put real work into them.