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08-02-2012, 10:37 AM
(This post was last modified: 08-02-2012, 10:38 AM by honkytonkman.)
every edition has somethin' good and bad..
for exemple..in psp 2008 has not entrance attires for caws and caws have bugs in some textures ..if you put a bend on arm you will find it down in fingers...but models are really more realistic than others version..
2009 has fixed bugs in caws, you can add entrance attires ,you can create final moves but models are less realistic than 2008..etc etc.
it's really hard say this is better than the others..every svr version has things good and others bad
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SvR 06. The sheer amount of moves in the game and general physic's was awesome. I still play 06 to this day and have a sweet ECW caw save that rules.
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I think svr 06 or 07 but better 06 with the strength mode in the begining of the match or the sleeper hold system or the provacation in the begining
if only there was an svr 06 editor....
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The only gripe I have with 09 is the extra superstar entrances they have. Should of had more but Wish the DLC entrances like Bushwackers Luke and Butch, as well as Earthquake were not available in the next games. . I just dont want to just stick to Legends of Wrestlemania to see Earthquake and other legends.
As for the previous titles they have things good and bad. 06 GM mode had some cool stuff. Yes Weight detection was great. It provided other strategies to be used to win the match.