Posts: 1,054
Threads: 19
Joined: Mar 2014
Reputation:
0
Maybe because the texture of the shirt is like a mirror. Is only a half so the other half is mirror. I don't know if there is a solution. But maybe is like ring mat. The original ring mat texture is 1/4 of the complete mat. But with a bpe file to import I can create the complete mat. The point is that maybe there's a files that permit you to create a complete shirt.
Posts: 44
Threads: 7
Joined: Oct 2014
Reputation:
0
11-18-2014, 09:09 PM
(This post was last modified: 11-18-2014, 09:09 PM by TheNewModderGuy.)
That makes a lot of sense Best... Since Day One. Now the only thing would be figuring out how to "crack the mirror" I suppose. Otherwise, I'd have half a logo.
How would you go about importing the bpe file to fix the 1/4 arena mat? Perhaps I can do something similar with the logo on the shirt.
Posts: 1,054
Threads: 19
Joined: Mar 2014
Reputation:
0
I used HARDX fix. But I thought that surely there's a way to crack the mirror. Maybe you can try to use the textures of another shirt that isn't mirrored. But I don't know if it will work but you can try. I'm making suppositions because I'm bad at wrestler mods but I hope I can help you
Posts: 44
Threads: 7
Joined: Oct 2014
Reputation:
0
I'll have to try the mirrored shirt fix as the .bpe files are only for re-injecting into the pac. I'm not sure if injecting the .png or converted .tm2 into the pac file space would work (although that is something I will try).
Posts: 1,168
Threads: 26
Joined: Nov 2013
Reputation:
0
There is nothing u can do about mirrored textures in SVR series most of the models will have mirrored body,leg,arms u have to work as it is.
For Aj Lee mod you used 2k15 textures?
Posts: 44
Threads: 7
Joined: Oct 2014
Reputation:
0
I used a png off the internet. It has worked well with other mods but if using later game textures will work better then I will switch to that.
Thanks Raghu for clarifying that. I will assume the mod complete after I figure out a way to edit on her wristbands