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| 1 vs. 5 Gauntlet |
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Posted by: xbox360svr1 - 07-26-2013, 08:56 PM - Forum: WWE SmackDown! Here Comes The Pain
- No Replies
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Credit: Tokidoim & BigBossman
1 PLAYER *fixed*
To play this, go to SURVIVAL & select a 6-Man Battle Royal. When playing, it will pit you against 5 wrestlers (the upper right, middle left, middle right, bottom left & bottom right characters) in the Elimination Chamber. Too, rather than fighting amongst one another like a normal Elimination Chamber, the 5 wrestlers will each target you; if you lose, they all win, & you, on the other hand, must eliminate each of them to survive.
AR MAX (NTSC)
T7X3-UR2J-CZ86H
F0JR-VQX6-TUY6H
2BMX-NWCE-G2724
G61E-JH0H-RCDYJ
JEDM-W9M9-09HRU
TNNZ-A6NC-AZRG4
4FVA-BN8V-12C4T
7Y83-1XR2-B3UJX
7WTH-YX8H-X1CT3
AR MAX (PAL)
XJ91-2MWQ-XXXNR
QGDN-QQZ6-W4VQ5
97VW-DDC3-X4J9B
YMQA-E8C9-ZN0GE
RX4Y-NHEE-J88MF
CWTX-62WY-EVN4B
F481-YTPC-NFMWN
QC7Z-V0MV-92Y6T
9D16-UNBW-QTFT3
AR2v1 (NTSC) & GS2v1 (NTSC)
3CE0A3EC 1456E7A5
3CE0A311 1456E7A6
3CE0A211 1456E7A7
3CE0A531 1456E7A7
3CE0A551 1456E7A7
3CE0A571 1456E7A7
3CE0A591 1456E7A7
3CE0A5E8 1456E7AE
AR2v1 (PAL) & GS2v1 (PAL)
3CE09EEC 1456E7A5
3CE09E11 1456E7A6
3CE0A111 1456E7A7
3CE0A031 1456E7A7
3CE0A051 1456E7A7
3CE0A071 1456E7A7
3CE0A091 1456E7A7
3CE0A0E8 1456E7AE
AR2v2 (NTSC) & GS2v2 (NTSC)
FEB5DE3A BCA99B83
FEB5DEE1 BCA99B84
FEB5DDE1 BCA99B85
FEB5DC81 BCA99B85
FEB5DCA1 BCA99B85
FEB5DC41 BCA99B85
FEB5DC61 BCA99B85
FEB5DC3E BCA99B9C
AR2v2 (PAL) & GS2v2 (PAL)
FEB5D93A BCA99B83
FEB5D9E1 BCA99B84
FEB5D8E1 BCA99B85
FEB5DF81 BCA99B85
FEB5DFA1 BCA99B85
FEB5DF41 BCA99B85
FEB5DF61 BCA99B85
FEB5DF3E BCA99B9C
CB2 & GS2v3/v4 (NTSC)
004920C4 00000000
004920E9 00000001
004921E9 00000002
00492209 00000002
00492229 00000002
00492249 00000002
00492269 00000002
004922C0 00000019
GS2v3/v4 (PAL) & Xploder
00491DC4 00000000
00491DE9 00000001
00491EE9 00000002
00491F09 00000002
00491F29 00000002
00491F49 00000002
00491F69 00000002
00491FC0 00000019
--------------------------------------------------
2 PLAYERS
This is the same code as the above 1 PLAYER Gaunlet Match. The difference between this in the above code is that Player 2 controls the referee.
AR MAX (NTSC)
KX6N-1M82-KB0T3
F0JR-VQX6-TUY6H
2BMX-NWCE-G2724
G61E-JH0H-RCDYJ
JEDM-W9M9-09HRU
TNNZ-A6NC-AZRG4
4FVA-BN8V-12C4T
7Y83-1XR2-B3UJX
JTK4-5107-M7UP9
C3N3-9QWA-JGE2N
FD40-4RY2-38JA8
7WTH-YX8H-X1CT3
AR MAX (PAL)
YWM3-93Q0-1DWFX
QGDN-QQZ6-W4VQ5
97VW-DDC3-X4J9B
YMQA-E8C9-ZN0GE
RX4Y-NHEE-J88MF
CWTX-62WY-EVN4B
F481-YTPC-NFMWN
QC7Z-V0MV-92Y6T
V3YC-NUY8-DG7FX
EEXR-JBEA-NHWEW
237H-TZ0E-NVPPM
9D16-UNBW-QTFT3
AR2v1 (NTSC) & GS2v1 (NTSC)
3CE0A3EC 1456E7A5
3CE0A311 1456E7A6
3CE0A211 1456E7A7
3CE0A531 1456E7A7
3CE0A551 1456E7A7
3CE0A571 1456E7A7
3CE0A591 1456E7A7
3CE0A5A8 1456E7A6
3CE0A5AC 1456E7A6
4CE0A5B0 1456E9A5
3CE0A5E8 1456E7AE
AR2v1 (PAL) & GS2v1 (PAL)
3CE09EEC 1456E7A5
3CE09E11 1456E7A6
3CE0A111 1456E7A7
3CE0A031 1456E7A7
3CE0A051 1456E7A7
3CE0A071 1456E7A7
3CE0A091 1456E7A7
3CE0A0A8 1456E7A6
3CE0A0AC 1456E7A6
4CE0A0B0 1456E9A5
3CE0A0E8 1456E7AE
AR2v2 (NTSC) & GS2v2 (NTSC)
FEB5DE3A BCA99B83
FEB5DEE1 BCA99B84
FEB5DDE1 BCA99B85
FEB5DC81 BCA99B85
FEB5DCA1 BCA99B85
FEB5DC41 BCA99B85
FEB5DC61 BCA99B85
FEB5DC7E BCA99B84
FEB5DC7A BCA99B84
CEB5DC06 BCA9A183
FEB5DC3E BCA99B9C
AR2v2 (PAL) & GS2v2 (NTSC)
FEB5D93A BCA99B83
FEB5D9E1 BCA99B84
FEB5D8E1 BCA99B85
FEB5DF81 BCA99B85
FEB5DFA1 BCA99B85
FEB5DF41 BCA99B85
FEB5DF61 BCA99B85
FEB5DF7E BCA99B84
FEB5DF7A BCA99B84
CEB5DF06 BCA9A183
FEB5DF3E BCA99B9C
CB2 & GS2v3/v4 (NTSC)
004920C4 00000000
004920E9 00000001
004921E9 00000002
00492209 00000002
00492229 00000002
00492249 00000002
00492269 00000002
00492280 00000001
00492284 00000001
10492288 00000600
004922C0 00000019
GS2v3/v4 (PAL) & Xploder
00491DC4 00000000
00491DE9 00000001
00491EE9 00000002
00491F09 00000002
00491F29 00000002
00491F49 00000002
00491F69 00000002
00491F80 00000001
00491F84 00000001
10491F88 00000600
00491FC0 00000019
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| Maximum Experience Points |
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Posted by: xbox360svr1 - 07-26-2013, 08:54 PM - Forum: WWE SmackDown! Here Comes The Pain
- No Replies
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AR2v1 (NTSC) & GS2v1 (NTSC)
1C9B8558 3858E404
1C9B855C 15F6E79D
1C9B8560 B2B8E759
1CB96810 1053E719
AR2v1 (PAL) & GS2v1 (PAL)
1C9B8558 3858E404
1C9B855C 15F6E79D
1C9B8560 B2B8E759
1CB967D0 1053E719
AR2v2 (NTSC) & GS2v2 (NTSC)
DEF2FCAE E0AF9E6A
DEF2FCAA BF899B8B
DEF2FCB6 6A4F9BCF
DE9017E6 C8AC9B0F
AR2v2 (PAL) & GS2v2 (PAL)
DEF2FCAE E0AF9E6A
DEF2FCAA BF899B8B
DEF2FCB6 6A4F9BCF
DE901226 C8AC9B0F
CB2 & GS2v3/v4 (NTSC)
200C0230 240603E7
200C0234 03E00008
200C0238 AEA6004C
202EE7E8 0C03008C
GS2v3/v4 (PAL) & Xploder
200C0230 240603E7
200C0234 03E00008
200C0238 AEA6004C
202EE4A8 0C03008C
Credit: Trigin
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| Climb The Smackdown Fist |
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Posted by: xbox360svr1 - 07-26-2013, 08:50 PM - Forum: WWE SmackDown! Here Comes The Pain
- No Replies
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Also, if anyone doesn't want to press R1+R2 to activate the arena with the climbable SD! fist, use the below codes instead. The first - Climbable SD! Fist in SmackDown! A Arena - will activate the climbable SD! fist arena when selecting to wrestle in the SmackDown! A arena only; the second - Climbable SD! First in SmackDown! B Arena - will activate the climbable SD! fist arena when selecting to wrestle in the SmackDown! B arena only. Be sure that entrances are "off" when using any of the below codes.
Climbable SD! Fist in SmackDown! A Arena
AR MAX (NTSC)
XYFP-JEF2-0ENF8
AXPT-H1YD-ADR1Q
E1M5-PGX9-5BNAV
AR MAX (PAL)
AWYP-37TW-DEQFN
BF6C-BJR3-1HRWV
9QMZ-HFRW-885ZN
AR2v1/GS2v1 (NTSC)
DC988328 148D05E5
3CE0A5E8 1456E7A9
AR2v1/GS2v1 (PAL)
DC988328 148DD0E5
3CE0A0E8 1456E7A9
AR2v2/GS2v2 (NTSC)
1EFDFEFE BCF2BD43
FEB5DC3E BCA99B9F
AR2v2/GS2v2 (PAL)
1EFDFEFE BCF2BA43
FEB5DF3E BCA99B9F
CB2 & GS2v3/v4 (NTSC)
E0010000 004922C0
004922C0 0000001C
GS2v3/v4 (PAL) & Xploder
E0010000 00491FC0
00491FC0 0000001C
Climbable SD! Fist in SmackDown! B Arena
AR MAX (NTSC)
YGGU-QC7X-CTYC8
VK06-F5YR-ZRUUQ
E1M5-PGX9-5BNAV
AR MAX (PAL)
87TH-DXJV-Q3YMR
GGW2-1EHD-6KZ04
9QMZ-HFRW-885ZN
AR2v1/GS2v1 (NTSC)
DC988229 148D05E5
3CE0A5E8 1456E7A9
AR2v1/GS2v1 (PAL)
DC988229 148DD0E5
3CE0A0E8 1456E7A9
AR2v2/GS2v2 (NTSC)
1EFDFDF9 BCF2BD43
FEB5DC3E BCA99B9F
AR2v2/GS2v2 (PAL)
1EFDFDF9 BCF2BA43
FEB5DF3E BCA99B9F
CB2 & GS2v3/v4 (NTSC)
E0010101 004922C0
004922C0 0000001C
GS2v3/v4 (PAL) & Xploder
E0010101 00491FC0
00491FC0 0000001C
Credit: Trigin, Tokidoim, BigBossman
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| Arena Modding Help (WWE 13 Wii) |
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Posted by: KeiroStarr - 07-25-2013, 05:18 PM - Forum: Help/Support
- Replies (4)
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So I figured that I need to go in-depth with my current modding issues, to see if that could possibly get someone to lend a hand. That and because I need to refrain from turning my Wii Mods Showcase thread into a "Please Help Me" type of deal.
First off, this is not texture modding in Dolphin. This is directly editing the ISO and then playing it on my Wii via USB Loader. The reason for this is because 1. My PC can't handle Dolphin and 2. I prefer playing it with the Gamecube Controller.
So the procedure is pretty straight forward, open bg.pac, and extract all. then I look for the pac of the arena I want to edit (in this case 29.pac, which is Smackdown '99), open that and then uncompress C8.pac. then I extract the tpls of the parts of the arena I want to mod, convert then to png, and work my magic in Photoshop. then I convert then back to TPLs, using gxtexconv (because it's the only program that will convert it to the same filesize as the original. BrawlBox adds an extra 0.03 kbs, CTools TPL Editor tends to corrupt the image when saving in CMPR format, and TplMii cannot save to CMPR format at all), and inject them into C8.pac, Inject C8.pac into 29.pac, inject 29.pac into bg.pac, update the arc files and then inject it into the WWE '13 ISO with Wiiscrubber.
However by doing this, when loading up the arena in game for a match, once you select "Start Match", the game will immediately freeze as soon as the loading screen appears. And not only that, but when trying to use other arenas, the game will go on an infinite loading loop, never leaving the loading screen.
Looking back at the file, I noticed that the original bpe file was half the size of the uncompressed pac. I do believe this is the main issue but there is also the fact that it is not in bpe format (probably not a glaring issue, but i'm mentioning it just in case)
Either way it seems that the modded C8.pac has to be the same size as the original was. Unfortunately, I wouldn't know how to do that. That being said, is there a way of compressing the c8.pac file?
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| about game options SETUP |
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Posted by: honkytonkman - 07-24-2013, 03:34 PM - Forum: Help
- Replies (7)
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in all SVR games (..i think) there are options SETUP about IA and game ..
which do you think is the setting for
achieve better results in the game (i talk about to have the best realistic matches possible)?
better to leave the sliders halfway between the
signs - and + as default or change and how some
Options?
maybe this thing has never discussed in OSR..
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