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There are currently 43 online users. » 1 Member(s) | 41 Guest(s) Google, davy_agten
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| model problems |
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Posted by: OrKAdoS - 09-27-2011, 08:07 PM - Forum: Help
- Replies (1)
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i'm having some problems with some custom models that i'm working....
but suddenly they stopped to work
and i wanna know if someone could please check them for me to try to find the error...
PS: i just won't share the link to download them here because they aren't finished yet. when i solve this problem i will share them.
so please just leave a coment if you can check them for me and i'll send them via pm
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| look at my psp arena textures |
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Posted by: honkytonkman - 09-27-2011, 01:52 PM - Forum: Help
- Replies (4)
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download here
please arena hack modders download these my textures arena (about NJPW arena) for psp;
look at it on your graphic software (see format, resolution,etc) and tell me where i do wrong cause they crush when i play the game and i don't find the reason why..i put also the same files converted in GIM ..look it ..maybe the error could be there.
i need your great experience about modding textures for to understand my wrongs..thanks a lot to anybody will give me his opinion..
ps: as i said on other posts it's not a rebuilding error..'cause if i use
original textures game in the modding arena
and not including mine, the game work .
the wrong things must be in the texture image or in the gim ..
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| a little help from all users please |
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Posted by: ultimatex - 09-26-2011, 08:46 PM - Forum: Help
- Replies (6)
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hey guys ive recived today a message from johncenaultimatefan aka chinaman ... he was saying that if i can ask you guys if you are ok with him releaseing the hack ... if you say no he will not release it ... at least that's what he said ...
now i want your opinion on this what do you say shall he release that iso he has or not ?
cheers !!! :toast:
P.S : i really don't know what to think about this guy anymore ...
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| Yobj to Pac or Bpe? |
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Posted by: Tired - 09-23-2011, 12:24 PM - Forum: Help
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Is there a way to convert .yjob files to.pac or .bpe?
I had a theory that I really want to test.
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| X-Packer Inject Problem |
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Posted by: sxemessiah - 09-22-2011, 10:42 PM - Forum: Help
- Replies (7)
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I have been trying to mod textures of wrestlers but whenever i edit it and save, it doesn't get exactly saved as actual size.
For eg: Triple H's hhh_game actual file size is 8.12 kb but when i edit it and save it, it gets saved as 8.09 kb. Hence, X-Packer doesn't allow it to replace.
I use OPTPiX iMageStudio for opening and copying TM2 file and Photoshop CS5 for editing. Please, help me out for this silly issue :wall:
Is there a different method to save it in an actual size?
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| my first arena hack today! |
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Posted by: honkytonkman - 09-22-2011, 04:52 PM - Forum: Help
- Replies (3)
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at last after months hittin' my head 'gainst the wall i done my first arena hack on svr psp :ok . i put in raw arena some textures i got from others arenas..i put all images togheter ,created a new texture archive and rebuild with xpacker.
the only trouble is this..if i create a new texture archive using my textures.. game crush..
:blink:
i do my textures in png,1 bit,indexed color then i convert it using gim converter..here i have my doubts..before creating the new archive i must do other things?..i have to change with hex editor the first string inside it in MIG.00.1PSP or to leave .GIM1.00.PSP
?
i have to rename the textures files in pac?
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| yobj files and yukes max script |
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Posted by: mill1rbt2 - 09-20-2011, 03:02 AM - Forum: Help
- Replies (5)
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does anyone have an updated yukes.ms or yukes max script file that you run in 3ds max....everytime I click to import a yobj model I get "msh FN error" please help with this?
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