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Posted by: saddamboy - 09-01-2011, 09:26 PM - Forum: Help
- Replies (18)
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:hi can someone tell me how to replace wrestlers selection pics in svr 2010????
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| How To Rebuild Wrestler.pac File After Editing Textures ? |
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Posted by: wwesre - 09-01-2011, 01:44 PM - Forum: Help
- No Replies
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How To Rebuild The Wrestler.pac File After Editing The Textures ??... I Use Xpacker V.6 .. FileNewTexture ArchiveI Select All Of Them... {I Have Already Replaced The Original Textures By My Edited Textures}... Then Create Texture Archive... I Get It But The Size Is Too Small It Doesn't Get Bigger Than 70 kb.... And Of Course When I Try To Import Them To The Game... Nike The Bike Editor Says
"Will Not Import The File
The Model Size Is Not Ok
Does It Need Padding?"
But Of Course When I Import Models That I Downloaded From This Site.. They Are Ok And They Work.. What Can I Do Help Me PLS !! :'(
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| 2006 Arena Id Help |
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Posted by: Mercury - 09-01-2011, 05:27 AM - Forum: Help
- No Replies
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Hey Guy's Quick Question,In SVR 2006 What Number Id ( zbg.pac.2,ect ) is Wrestlemaniaa 9?!
Thank You!!!
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| Big Problem With XPacker... Need Your Help PLS |
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Posted by: wwesre - 09-01-2011, 03:38 AM - Forum: Help
- Replies (1)
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When I Edit Someone's Textures In SvR 11 PSP... After I Finish Editing The PNG File... I Save It To Indexed Color... Isn't That Right ??
Well Ok If It Is After That I Create A New Texture Archive Using XPacker... I Have Renamed The Original pac Files To Gim EX:{Blood_b.pac}-{Blood_b.gim}.... After That I Convert My Edited PNG File To Gim Using Puyo Tools... I Replace The Original gim File By The One That I Recently Converted... After That I Create The Texture Archive.... The Problem Is That The Final EditedWrestler.Pac File Is Smaller Than The Original Wrestler.pac ... It's Never Bigger Than 70 kb.... So When I Try To Import My Edited Model Textures To The Game Using Nike The Bike Tool ... I Got An Error
{ Will Not Import This File... The Size Of The Model Is Not Ok... Does It Need Padding ?}
What's Wrong.. I Have Already Downloaded Edited Textures And I Successfully Imported Them To The Game
PLS Help Me
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| how to repace arenas on PSP without xpacker? |
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Posted by: honkytonkman - 08-31-2011, 05:59 PM - Forum: Help
- Replies (5)
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open the iso with XPERT:
1- open the BG.PAC file with XPERT using smack vs raw plugin 2008 [dpac]
2- open the folder @BG PAC you find in it and choose the arena to replace; you see here
many files inside a sub folder called STG_..
any files is about a arena..0000 is for smackdown, 0001 for raw etc.
3- simple overwrite the file you want ,for exemple 0001 (raw) with the file of the arena you want to have on it..for exemple you can put raw 2008 arena into 2010.
4- look at the bytes..the new arena must have same bytes of original..chose a arena with less bytes and with a hex editor put the loosing bytes.
5- now put the new arena (rename as the original if is not) into STG_FOLDER inside @BG PAC FOLDER.
6- rebuild the file and LBA using XPERT
7- enter inside BG PAC FOLDER , wipe original bg.pac file and rename NEW-BG pac file in
bg.pac
8- wipe the @BG PAC folder (leave the txt files)
now rebuild ISO with xpert.
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