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| help |
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Posted by: ajie - 09-12-2012, 02:29 PM - Forum: Help
- Replies (1)
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I am a beginner, just began to learn make texture model, but I have a few problems. Like this, when I edit the map, when want to put the map reduction for PAC format, open the X - packer, on the emergence of the problem, it is the lack of any software? Lack of support library? Hope everybody to help me? I am a novice. Many don't understand, and BBS now some tutorial is not very detailed, who can help me, thank you.
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| SVR 2006 Arena Mod? |
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Posted by: Chakan - 09-12-2012, 01:59 AM - Forum: Help
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Hey everyone, I was just wondering if anybody knew of a .pnach file for SvR 2006 that changes all the arenas into the empty arena from the create-a-moveset mode. For better performance on an emulator. I know one exists for 2010 but is there any such thing for 2006? FPS is way too unstable to enjoy.
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| Another Way. |
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Posted by: KWG - 09-11-2012, 06:41 PM - Forum: Help
- Replies (3)
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There is another way to extract the texture in Ch.pac?(SvR2011)
because Wii uses the Ch.pac filesystem,and I tried extracting with Nike Import/Export tool,but it didn't worked,so I want to know if there is any other way to extract the content inside Ch.pac files.
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| Another SvR08 question |
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Posted by: Tired - 09-11-2012, 06:34 PM - Forum: Help
- Replies (8)
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I am trying to edit SvR08. It will be a very simple patch. Just replacing models and theme songs.
For this to work, I need to use Nike's import tool. But then I need to hex edit the arc file. Could someone help me to figure this out.
45 4D 44 20 36 80 00 00 01 00 A2 04 02 00 ED 05 01 01 B6 04 02 01 9C 06 04 01 50 07
The black numbers are the EMD header.
The numbers in red is the number of models in the ch.pac.
The gold numbers are the model number (match, entrance, special).
The green numbers are the character ID.
What are the numbers in white? Is this model size, or the start location of the model?
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| a QUESTION about music files (PSP) |
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Posted by: honkytonkman - 09-11-2012, 05:36 PM - Forum: Help
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:good news
i know ..somebody will laugh ..it's a crazy idea,but ..if i create a new yaf music file and i call it music.3 is it possible to insert in the game system and make it play ONLY during the match (at place of music.2)
in other way:
music1= wrestler's themes in entrances
music2 = on menu navigation
music3= on the match
i suppose i have to insert this new file on ARC ..but where?
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