wwe12 - 45coolz - 12-08-2011
I am having a little problem converting WWE12 textures to psp.
wwe12 - Cue - 12-08-2011
What exactly is your problem? Explain a bit clearer please.
wwe12 - 45coolz - 12-08-2011
Well the problem that I am experiencing is that I am having trouble rebuilding the file with svr editor, it says the file need padding?
wwe12 - Raven52 - 12-11-2011
From what platform textures are?
wwe12 - 45coolz - 12-11-2011
Um, 8bit... And what do I do with the dds files im confused 0_0
wwe12 - 80las - 12-11-2011
45coolz Wrote:{ Dec 8 2011, 08:42:20 PM } - I am having a little problem converting WWE12 textures to psp. It seems that your problem is not little, but huge.
You should specify each step that you follow,
and the exact problem you encounter.
wwe12 - 45coolz - 12-11-2011
Okay first I see a whole bunch of dds files. Second I save I it as 8 bit png, I am trying to convert cody rhodes. Third I try and convert it to gim, and "it isn't working. Fourth I dragged it to gim converter and rebuild it with xpacker. Fifth I try to add it using svr editor but it says does it need padding?
wwe12 - adityadewaskar - 04-18-2012
Ohh noo..Just find a valid importable file and watch the oFFset and then add 00 bytes at the end of your file as that of the valid importable file and then it wud nt show that it needs Padding!!!
wwe12 - Deleted User - 04-18-2012
.... 4 month bump?
wwe12 - nadimmania - 04-18-2012
Phil Wrote:{ Apr 18 2012, 01:02:06 AM } - .... 4 month bump? He's already bumping an old topic TWICE :joker
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