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it did worked and it looks better now
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Thanks all.
Will still fine tune him a little. Just working out where the collar finishes and the neck begins just so the shadow within the V lines up a little more but otherwise I'm good with it as it especially looks better in game as you can't really see the V at all compared to the collar.
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02-13-2015, 03:25 PM
(This post was last modified: 02-13-2015, 03:27 PM by donkey33.)
Any one know why I'm having trouble with model 99 from the ch2 pac file? It's the generic bald guy that I'm using to create myself (shaved head) and in Noesis looks fine and in the entrance works fine but when the match starts, the textures are all messed up.
So I tested just importing the 99 model without any changes and that was exactly the same so it wasn't a texture issue. Thought it might need converting like SYM models for some reason so I converted it but that also didn't work.
Can I not use model 99 for this or anyone know how I can use it? No other faces seem to work like this one and I really want to use it.
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i also tried it but same problem here.
u can use rock from sym its same model.
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02-14-2015, 12:26 AM
(This post was last modified: 02-14-2015, 12:26 AM by donkey33.)
Thanks, I'll try that.
Still, no way to remove the sheen/shine from the SYM models right?